So when I was reading other's blogs in order to make my required comments I noticed the trend once finished was to make a city and not do anything to make them happy just see what happens. I decided to give this a try... not a good idea. My game lasted maybe 15 turns. It was taken over by Barbarians which I think is funny because my city had nothing, so I have no idea why these barbarians would even want my pathetic city. I put one settlers, two workers and one farm. By doing this experiment I realized that a city can not survive without protection. The settlers could not defend themselves against the barbarians because their job was to work the farm. With the limited population and resources the people were not able to specialize and create food surplus, as I learned from Jared Diamond. It is neat to test out these theories that we re learning in class to prove that they are true even in a simulation game. Even though I created a farm, these people were really only still hunter gathers because they were not able to create the needed food surplus.
In Jared Diamond's book "Guns, Germs, and Steel", he talks about New Guinea and how they are behind in the world today because they are not able to create food surplus. They are able to survive because there is a larger group than just 3 people so they can defend themselves better and the whole area is unable to create food surplus because of the land they were given and the plants on it.
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